Year 3 – 4

First Place

AMD – Anxiety Moderation Device
Lucas Walker, Phoenix Shaffer
Lakes Entrance Primary School

A wrist band. It alerts the wearer to their anxiety levels It shines green then yellow and then flashes red. It also measures your anxiety. Green is fine, Yellow is mild but trying to calm down, Red is time for intervention. We thought this invention could be worthwhile because it would help people with anxiety to be able to be aware of their anxiety levels and help them to decrease it. This would be good for school children and adults. This product would be water resistant and smash proof. We thought a watch would be great for the solution because it suits any age group.

Second Place

Teacher’s Pet Poll
Enzo Tierney, Ethan Kuyunzhi, Austin Davies, Lachlan Bickerstaff

Our project helps teachers plan for our learning. It gives our teacher feedback on student’s learning in the class. After a lesson, the students tap a face according to how they felt about the lesson they just had. The face will light up and score how many students fell that way and audio will sound summarizing the student’s self-assessment, so the teacher knows a reflection has been entered. The faces represent:

• great lesson I nailed.
• I mostly understood the lesson.• I still have some questions.
• I need more practice.

Our teacher says our own self-reflection is her best guide for her lessons. So, we created a real thing that gives our teacher real-time data on our self-assessment, so she doesn’t have to guess how her lesson went.

Year 5 – 6

First Place

Water Drone
Eshan Nakarmi, Ashwanth Franklin, Hunter Schweizer, Vinujan Pirapakaran

Our team is focusing on how rubbish and algae are taking over rivers and ponds and how it is being polluted. This is a huge problem because many water creatures are mistaking these pieces of rubbish and algae for food. However, our team has come up with a solution to fix this problem. We have decided to build a robot to clean up the rubbish and algae to ensure that our fellow sea creatures live a healthy life in their natural habitats. Our prediction is that this project will help sea creatures live peacefully and help the lake be clean. We won’t have to use boats to clean up the area, instead we can use our cheap machine.

Second Place

Smart Water
Min Xin Sim, Nicholas Tan
Camelot Rise Primary School

The project is a smart watering system which uses a soil moisture sensor to detect when plants and gardens need to be watered. If the soil is too dry, the system will automatically turn on and water the plants. If the soil is too moist, the system will stop watering. The smart watering system can be used for both indoor and outdoor purposes.

Third Place

Operation SLBL
Priyam Sharma, Divine Manzvera, Murray Congues, Aluel Geng
St Mary’s Primary School

Our project is on saving people’s lives by making an extra blue traffic light so the people know to let ambulances or police pass by and we are also making an LED lane so ambulances, police and fire trucks can pass by. It will work when people call 000 and say that it is an emergency the Call Centre will automatically make a route for the emergency services to pass by and the people around will see the blue light and will know that an ambulance is going to pass by.

Year 7 – 8

First Place

BRAID – Bushfire Recovery AI Drone
Chengyun Xu, Nabhanya Gupta, Vinay Raghavan, Sanjay Parappat

Our project for Digitech Explorers is a drone which utilizes artificial intelligence to analyze acreage and provides telemetry on what it has observed. Our drone will work on CV (Computer Vision) and a Raspberry Pi. This drone will enable the surveying of agricultural premises for harvesting purposes, as well as for the examination of land for lack of water or dried leaf patches. This project, we believe, is significant as it allows for the efficiency of agriculture to be increased by analyzing large areas of land quickly and providing information on progress, enabling targeted focus to struggling areas and more accurate harvesting of plants. It will also reduce the burden of people who would otherwise have to move over hectares of acreage to examine the growth of crops. Furthermore, the measurements of overall dryness could be used to assist in preventing bushfires. Additionally, the telemetry from our drone could identify weed distribution in acreage

Second Place

Sign Language Detector
Deanna Maglaras, Neive Vaithianathan, Natalie McIntyre, Maya Rao

Our project is a sign language detector. We are using image recognition to translate hand signs from Ausland translate them into English and use a text voice to say it aloud. This is done by using the website “teachable machine”. This helps people who do not understand sign language to better communicate with those who are deaf or have voice impairment.

This helps people who do not understand sign language to better communicate with those who are deaf or have voice impairment. For our project we are using AI. The idea of machine is for it to detect Auslan motions and speak them aloud. This software is going to be turned into an app and will be on the app store. The app uses the devices digital camera to detect the motion. Then once the app detects the motions it will speak them.

Third Place

VR Learner Permit Experience
Sofia Carollo, Harrison Green

We are creating a driving test simulator to prepare learner drivers for their learner permit tests. Our goal is to create a working driving simulator that fairly tests the driver’s abilities to quickly make smart and safe decisions when driving. Our product will involve Unity coding and a steering wheel for some of the questions. These questions will be pulled directly from the learners practice test so that the learner who is using the project will have the complete learning and driving experience.

Year 9 – 10

First Place

The Giraffe Walker
Rebecca Paratz
Bailik College

I invented and developed The Giraffe Walker to address one of society’s significant issues- the incidence of falls by the elderly and the consequent injury, loss of confidence, self-esteem and independence.“The Giraffe Walker is a self-levelling, intelligent, All-terrain Walker which allows the elderly to safely travel up and downstairs and traverse uneven surfaces.” Currently, one in four elderly people fall per year and in the US every 19 minutes an elderly person dies due to their fall. These are outrageous statistics – and the basis of my invention.

The Giraffe Walker’s auto stabilising design means that the elderly will have secure stability regardless of the terrain. The Giraffe Walker’s legs self-adjust their height to ensure that the walker is constantly flat and balanced. Thus, the walker can go anywhere needed – stairs, sand, rock, concrete, carpet, etc.

Second Place

AE – Artificial Eyes
Pang Yang (Keanen) Thai
Aerobotics Global

SmartGlass is a device tasked with the job of assisting visually impaired people to ‘see.’ By using Artificial Intelligence (AI), everyday objects can be recognized and will be spoken out through the speakers. Thus, visually impaired people may acquire a more thorough understanding of their surroundings. If the project were to continue to be developed, soon it is possible that instead of having a walking stick to maneuver through the world, SmartGlass can be relied on independently to provide instructions on how to move. The ultimate goal for the SmartGlass however would be in the form of a prosthetic eyeball which may replace the damaged eyes of the visually impaired person. By connecting the SmartGlass to the brain, it is speculated that an image may be generated inside the brain similar to how scenarios and dreams are created all inside the mind. If successful, blindness may no longer be a complication in humanity and may allow more people to experience the visual world

Third Place

Plant and Environment Monitoring System for Home Gardens
Karshan Sachdeva, Kiran Biju

Our project is a ‘Plant and Environment Monitoring System’ which can be used in home gardens. It utilises temperature, humidity, soil moisture and light sensors controlled by a Raspberry Pi to measure the environmental parameters that affect plant growth. The system records the inputs in a CSV file and publishes it on a website which is set up on the user’s internet connection. A vision system monitors the plant growth by capturing and filtering an image of the plant, and then calculating the height of the plant with pixels. These factors can help the user optimise environment conditions for their plant. We chose this project as we felt it was something useful and could help people in their day to day lives. We hope it encourages more people to grow vegetables in their gardens even if they do not have a lot of space, at the same time preserving precious resources like water.

Year 11 – 12

First Place

DAS – Discord Algebra System
Ray Lin
Melbourne High School

The Discord Algebra System (DAS) is a Discord bot with the purpose of providing the capabilities of displaying, solving, deriving, integrating, and graphing equations in a quick and accurate manner to assist in the learning of mathematics directly inside a Discord server to the great benefit of students, teachers, and tutors. From the comfort of users’ own private servers, they will be able to visually represent calculations within a popular social media platform without the hassle of opening other applications or taking screenshots of physical material.

Second Place

Shaunak Gadkari, Sudarshan Shorna Kumar
John Monash Science School

Our project is a textbook viewer that uses machine learning to generate flashcards from highlighted text. Textbooks are extremely useful sources of information, but just reading them is not an effective way of memorizing information. This is where the amazing capabilities of flashcards being a great learning and memorization tool come into the scenario. We observed that the process of actually creating the flashcards was clumsy and somewhat inefficient. A user has to read information and convert it themselves into a flashcard that they could use later, which can be slow.

We also found the GPT-3 project by OpenAI, a machine learning model that was extremely good at processing text. Cardz allows a user to select a piece of text and then crafts it into a special prompt for the AI, which is then sent off via OpenAI’s API. When the completion comes back, we parse it into the front and back of a flashcard and show it to the user. The tool saves all the flashcards for review later, and they are accessible across devices.

Third Place

Microminds Mask Washer
Carmen Haines, Jasper Hope
Fitzroy High School and Collingwood College

This project is a small washing machine made specifically for washing masks and protect users from Covid-19 and other virus, however it will be able to wash other items of clothing.