Featured Schools

Game Power

Impressed by the amount of employment and learning opportunities tied to the gaming industry, I set about turning my ICT students into real-life game development teams. Students were immediately inspired by the idea and rose to the challenge by developing skills across the entire gamut of multimedia production. On any given day my students could be writing the game narrative and logic; drawing or digitally creating images of characters, objects and backgrounds; recording sound effects, voice over and musical scores; filming and animating cut scenes; or programming the whole thing using software like Scratch.

Students developed their games by following the Analyse, Plan, Specialise and Diversify phases. Analyse – evaluate and learn from games. Plan – ideate and develop a plan including students determining individual roles. Specialise – deepen individual specialist abilities. Diversify – share learning within teams and beyond the classroom.

Students learnt more than just how to integrate software and hardware in new and innovative ways but also how to enhance interpersonal skills. Underpinning student learning was Connectivism, Constructivist, Peer Mentoring and Reflection.


Written by Mr Brett Butler

of Crows Nest State School

Brett Butler

Ipswich Girls' Grammar School

Information Communication Technology (ICT) is used throughout Ipswich Girls’ Grammar School to fuse creativity and design with structure and information. The students experience many technologies as part of their everyday curriculum; from architectural design and vector imagery to research and word construction, the girls have become well acquainted with all that computed enhancements can offer. Past assessments have included the construction of 3-dimensional figurines, cartooning and animation, as well as computer-based gaming and digital art in various educational departments of the school. Throughout the many stages of a given task, they are aided by the various technological systems in place, which intertwine and co-operate to produce a unified work, allowing each student to reach their full potential. For the girls, ICT is the basis of not only what they do in their school work, but how they do it; it is merely a platform from which they are able to individually express and create.


Written by Ms Kym Coleman

of Ipswich Grammar School

Ipswich Girls Grammar School


We are currently looking for more schools in Queensland to feature in Bits & Bytes. The only requirement is that students are learning ICT!

Just send us an email about ICT at your school and we will be in touch.